
VR Horror Game
The terrifying and interactive storytelling game was made in Unity during a Human Computer Interaction Jam in just a week.
The game features custom mechanics including interactive noises, NPCs and jump scares. The concept was built from the ground up with the goal of inducing set emotions within the user.
The initial feeling of safety and calmness with the world design, comforting music and a task to pick flowers leads the user into a false sense of security, but over time the game reveals it's sinister reality.
Skills presented
Unity Game Engine
Programming in C#
Game loop design
User testing & iteration
Adaptability and quick learning
The HCI Jam Week was an extremely productive week where I learnt a ton of new skills.
The two biggest skills that I learned were using Unity Engine to build the entire game and creating scripts in C# that would enable the core functionality of the experience.
The testing methods had to be changed from the way we usually test UX Designs, focusing on the functionality and ease-of-use, making sure that everyone can experience the game without bugs.
Skills learned
Using Unity to make a game
Writing scripts in C#
Horror Game loop design
User testing & iteration for games
Creating animations



Links
Home
Projects
About Me
Projects
VR Horror Game
Be a Bee
Quantum Genius
Prototyping
Subtitle
Link
Link
Link