INDUSTRY:

INTERACTIVE EXHIBITION DESIGN

CLIENT:

MUSEON & THUAS

YEAR:

2025

EXPERIENCE:

PHYSICAL SPACE DESIGN

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Cover
Cover

Be A Bee

about.

Be a Bee is a design project for Museon-Omniversum and The Hague University of Applied Sciences. The challenge was to translate the complex, policy-heavy "Hague Climate Agreement" into an engaging, personal, and interactive exhibition that inspires local residents to take climate action.


design process.
1. Empathic Research & Discovery


To move beyond abstract policy and find human stories, we utilized:

  • Contextual Interviews: Conducted in-depth interviews with energy coaches, researchers, and artists to understand the barriers residents face regarding sustainability.

  • Participant Observation: Attended sustainability workshops (e.g., gardening) and analyzed existing museum exhibits to understand how physical interaction fosters community connection.

  • Synthesis Wall: Clustered research data to identify key themes, revealing that residents respond better to tangible, local actions than abstract goals.

2. Ideation & Concept Development


  • "How Might We" (HMW) Questions: Framed design challenges to focus on making climate deals relatable and inspiring for all ages.

  • Divergent Ideation: Used techniques like "Crazy 8s" and "Dark Side" to generate over 30 initial concepts.

  • Dot Voting: Collaboratively selected the strongest concepts, narrowing down to the "Be a Bee" metaphor for its playfulness and strong storytelling potential.

3. Prototyping & Iteration


  • Maquette Modeling: Built a scale model of the exhibition floor plan to visualize the user journey and spatial flow of the garden concept.

  • User Journey Roleplay: Tested the maquette logic by having users navigate the space with figurines to identify friction points in the narrative flow.

  • Full-Scale Prototyping: Constructed a functional, human-sized flower head to test the physical immersion and intimacy of the experience.

4. Validation & Refinement


  • In-Situ Testing: Tested the full-scale prototype within the Museon museum environment with real visitors to gauge engagement and comfort.

  • Rapid Iteration: Based on user feedback (e.g., screens being distracting), we pivoted from digital displays to audio storytelling and tactile elements within the flower to enhance immersion.

Showcase image
Showcase image
Showcase image
result.

The final concept, "Be a Bee" is an immersive garden exhibition where visitors "pollinate" the city with ideas. It features interactive, human-sized flowers that lower onto the visitor, playing audio stories of local climate heroes. The design successfully transformed complex climate deals into a personal, story-driven experience that encourages community connection and hopeful action.

Curious about what we can create together?
Let’s bring something extraordinary to life!

Available For Work

Curious about what we can create together?
Let’s bring something extraordinary to life!

Available For Work

Curious about what we can create together?
Let’s bring something extraordinary to life!

Available For Work